Wellbeing, Health, Biofeedback, Behavior change, Wearable things, Medical devices.
In the continuous aspiration of human to improve his own wellbeing, a design field emerges that has grown along two dimensions: one linked to places and environments, the other to objects and tools. The areas of reference are transversal to the medical sciences, food, and sports in which more contemporary studies renew an awareness for a long time underestimated: the wellbeing grows in relation to the balance between mind and body. The model that emerges is based on three main pillars: psyche, diet and movement. The individual becomes the center of a process of self-knowledge that changes and transforms his body in the direction of a renewed balance. The debate we wish to open in this thematic corridor focuses on the design of tools and services in which these three components of the human sphere act functionally towards the wellbeing of the individual.